TFFA Wiki

Isotope Angel

A glowing angel from the back of the Wasteland.

Index position
6 of 8
Plain income
not recorded
Index rarity
Regular
Throw Power
6,500 – 7,000+
Best food
Toxic Donut, Mutant Melon, Atomic Pizza, Uranium Cake

Where to catch the Isotope Angel

The Isotope Angel lives in Nuclear Wasteland (zone 17 of 17), toward the back of the zone. It is number 6 of 8 in the Nuclear Wasteland index. A full-strength throw needs roughly 6,500 – 7,000+ Throw Power to land in Nuclear Wasteland.

Foods that land here: Toxic Donut (~1 Td), Mutant Melon (~20 Td), Atomic Pizza, Uranium Cake (~9 Qad). A higher-tier food pushes the roll toward the rarer end of the Nuclear Wasteland list, so the newest food you own is always the best bait.

Any throw that lands toward the back of the zone can produce it. If you are hunting it for the index, lower your throw strength with the gear icon until the food lands on that spot – distance inside a zone decides which animals can come.

Is it worth keeping?

  • Keep it longer only if it rolled a strong mutation or size (see the table below) or you need it for the index.

Isotope Angel catches I've recorded

Real catch cards. Odds are the “1 in …” number the card shows, which already includes the luck of that throw.

VariantOddsIncome
Emerald Large1 in 2M$551Dd/s

Compared with other Nuclear Wasteland animals

Plain income of every Nuclear Wasteland animal, from the front of the zone to the top of its index (log scale).